Mulligan strategy (conflict deck)

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Mulligan strategy (conflict deck)

Postby Hidasaurus » Tue Oct 10, 2017 7:20 pm

I would love to get some discussion going on mulligan strategies as I prep for worlds. I am interested in hearing if there are certain cards you dig for in specific matchups. Or do you just have a few you hunt for each game, regardless of matchup? And how aggressive are you in your mulligans? Of course what you get in your dynasty draw plays a role as well, but lets assume an ideal draw. Also, let's just focus on crab and neutral cards as clan splash can be all over the place.
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Re: Mulligan strategy (conflict deck)

Postby HidaHayabusa » Wed Oct 11, 2017 4:45 am

Probably mulligan for Assassinations and 0 cost cards, or Charge. As far as provinces go, you'd like a holding, 2 small people and a 4+ guy. The idea is to always threaten the opponent with a small guy (Envoy/Scout) so that he fears Way of the Crab**, and have a charge ready for your big guy OR your Vanguard Warrior if you have purchased a big guy with 1 fate for instance.

Then it all depends on your splash and your opponent.

**Keep in mind that you can play actions during the Dynasty phase.
Crab Clan * Mojomaker * Tactical Loyalist * Slightly Kolat * Almost Jade Hand * Officially Elite * House Mormont * Dothraki * exp.6
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