Post Embers - Yasuki Test Run

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Post Embers - Yasuki Test Run

Postby Yasuki Yamakori » Mon May 21, 2012 5:12 am

Tell me if I missed any obvious cards to put in.

Yasuki Palaces
Border Keep
Bamboo Harvesters EXP

Yasuki Tanimura x3
Yasuki Jekku x3
Yasuki Daiki x3
Yasuki Makoto x3
Yasuki Dakansuto x3
Yasuki Tono x3
Yasuki Jinn-Kuen
Soshi Yoshinaga EXP
Soshi Yorimi
Bayushi Rentatsu

Slanderer x3
Silk Works x3
Iron Mine x3
Den of Iniquity x3
Travelling Peddler
Stolen Merchandise
Imperial Treasury

Jurojin's Blessing

Suspicions
Willing Spirits

Scandalous Rumours x3
The Power of a Word x3
Inexplicable Challenge x3
The Host's Advantage x3
Game of Sincerity x3
The Law's Strength x3
Relentless Conviction
Favours x3
Seeking the Question x2
A Game of Dice
Mysterious Deaths
A Weak Poison x3
A Quiet Transaction x3
Veiled Menace x3
Rhetoric x2
Words Have Strength x2

Ring of the Void
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Re: Post Embers - Yasuki Test Run

Postby HidaHayabusa » Mon May 21, 2012 5:19 am

Astonishing Accusation for the mirror and maybe Bad Kharma for the mirror and the military matchup. Maybe, Inexorable makes sense with Yasuki palaces (canceling Height/Know no Fear, Snow)

Heir's Wrath can be good, when you start controlling the favor.

RoE and RoF are also good.
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Re: Post Embers - Yasuki Test Run

Postby Hida Taiboku » Mon May 21, 2012 5:56 am

Dynasty side maybe Rebuilding the Empire? It's very timing-sensitive but it's a gamble worth taking because it tends to equal a win against military and honour if it does pop at the right time.

In the fate I'd be tempted to look at Shameful Rebuke over Inexplicable Challenge. I like to overload with send-home in Yasuki.

Peace is worth it for Peddler or an extra Den, and a dynasty shuffle. Request Authorization synergises well with the SH ability and allows you to say "Request Denied!", so yeah.

I'm not sure that Searching for Answers is all that great. It creates presence, but the next battle action will probably kill/send home your guy. That can let you use a Words have Strength/Power of a Word, but is 3 honour loss worth two cards from hand and a dead personality?
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Re: Post Embers - Yasuki Test Run

Postby Boogiepop » Mon May 21, 2012 10:43 am

*takes notes* Why do some Yasuki decks run like 10 personalities as opposed to this one (which I like!)?
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Re: Post Embers - Yasuki Test Run

Postby HidaHayabusa » Mon May 21, 2012 11:09 am

I guess it's all about the 'keeping it as faceless as possible' to fit more events. I don't like the low personality count also, and I'd like to have a constant production of at least 2 people per turn, which is something that this deck can do easily.
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Re: Post Embers - Yasuki Test Run

Postby Yasuki Yamakori » Mon May 21, 2012 11:17 am

*takes notes* Why do some Yasuki decks run like 10 personalities as opposed to this one (which I like!)?


I'm really happy with this personality line up. The only real change I might consider is swapping Tono for Demiyah.

Hell, I'm happy with the Dynasty in general. Though Willing Spirits could just as easily be Minor Blackmail, or possibly Rebuilding the Empire as Taiboku suggested, or maybe something else.

It seems the biggest suggestion so far is for meta cards. I'll see what cards seem to be weak, and then try the meta cards in those slots.
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Re: Post Embers - Yasuki Test Run

Postby Hida Izanagi » Mon May 21, 2012 11:30 am

Rebuilding has won me many games in the past, so I'm not sure if I'd ever be able to take it out. I still don't like Rentatsu, but I know he works for some people.

As for Fate side, I'd try and squeeze in RoF. Our courtiers have decent Chi, and killing a big unit is always worthwhile.
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Re: Post Embers - Yasuki Test Run

Postby HidaHayabusa » Mon May 21, 2012 11:36 am

Rebuilding the Empire should be in, and Benefices of the Emperor as well. At least until people realise how to dicard against it.
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Re: Post Embers - Yasuki Test Run

Postby Hida Izanagi » Mon May 21, 2012 11:40 am

Everytime I play it locally, it's just discarded. So I took it out for Disgraced, or something.
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Re: Post Embers - Yasuki Test Run

Postby HidaHayabusa » Mon May 21, 2012 11:59 am

Makes sense. Most of the times, it's an event that reads "you and your opponent discard a card". Not bad, but I guess you can find better things to play.
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