Post Embers - Yasuki Test Run

Discuss L5R decks and strategies here.

Re: Post Embers - Yasuki Test Run

Postby Yasuki Yamakori » Mon May 21, 2012 10:46 pm

After goldfishing the deck, I've found it runs pretty well. Dynasty runs really smoothly. The only hiccup is getting Yoshinaga out too early, as she's effectively the most expensive personality. But there's no way she's leaving the deck.

As much as I miss Demiyah, Tono does make the deck run so much smoother.

The Jurojin/Seeking fishing engine works really well. Don't miss BKXP at all because of it (do miss Destructive Priorities though), and the consistency it provides to the Dynasty side later in the game from BK classic is better for the deck. It also means that you can easily splash meta choices in the deck as you're going to keep your strong cards, or fish for meta anyway, especially VS the honour or dishonour match ups. BambooXP helps there too, and makes the engine run even smoother if you're second.

Action phase double threat of AWP and AQT can put the pressure on. Will need to test on live opponent, but seems really good in the test phase.

Jekku + Den is a gun, as we knew it would be. Worked wonders in every hypothetical except the no PH military match, where at least Jekku still did something. Again, gotta test against live opponent (specifically Spider and/or Forgotten Temple).

Astonishing Accusation up for serious consideration. As is Forging Destiny.

Willing Spirits is a weak point, will test other things in this slot.

Not sure what to take out, as everything seems to be working. Again, going against live opponents might punch a few holes in it.
Image
User avatar
Yasuki Yamakori
Kolat Master
 
Posts: 2390
Joined: Wed Jul 25, 2007 10:41 pm

Re: Post Embers - Yasuki Test Run

Postby Hida Kenshiro » Mon May 21, 2012 11:11 pm

Yasuki Yamakori wrote:Yasuki Tono x3

Otomo Damn Ya is probably better.

Yasuki Yamakori wrote:
Stolen Merchandise

Never liked this card It's only good outta Kalanis or if you opponent sees their peddler
Yasuki Yamakori wrote:
Suspicions
Willing Spirits
gaining advantage and rebuilding the empire
Image
Image
"Tanuki never waste sake, and so it leaped from the stump to catch the cup before it spilled." - Toritaka Kouseki
User avatar
Hida Kenshiro
Clitoral Havoc
 
Posts: 5667
Joined: Sat Jul 28, 2007 5:18 am

Re: Post Embers - Yasuki Test Run

Postby Yasuki Binbo » Mon May 21, 2012 11:32 pm

How is rentatsu? I find him to be to slow to be truly effective.
Rob McColl---- Still the worst Crab KOLAT player.
Coin and Steel Shipping Securities - We hire the very best whether they know it or not.
PID ARMY
User avatar
Yasuki Binbo
Rikugunshokan
 
Posts: 762
Joined: Mon Oct 29, 2007 7:41 pm
Location: Rapids supporter terrace.

Re: Post Embers - Yasuki Test Run

Postby Yasuki Yamakori » Tue May 22, 2012 12:21 am

Otomo Damn Ya is probably better.


Tono makes the Dynasty really smooth. Still debating Demiyah, but it's a question of 2 gold I can use on their turn, or one honour loss.

Never liked this card It's only good outta Kalanis or if you opponent sees their peddler


Dokansuto makes it run pretty smoothly. Everyone runs Peddlers. Kolat cards are made of win.

gaining advantage and rebuilding the empire


Suspicions is not leaving the deck. Fishing engine makes Gaining advantage mostly redundant. Rebuilding is already on consideration.

How is rentatsu? I find him to be to slow to be truly effective.


He's not best in every situation, but the ones that he is good in, he gives you the extra push. In decks where Den does nothing you need another reusable honour loss outside of battle. Against honour, he'll give you that extra push that they just can't fight against. Against dishonour, you'll push a little faster than them.

Rentatsu does not target cards, so he's hard to meta against. Rentatsu's honour loss is not produced by the initial action, so it can not be hit by Rhetoric.
Image
User avatar
Yasuki Yamakori
Kolat Master
 
Posts: 2390
Joined: Wed Jul 25, 2007 10:41 pm

Re: Post Embers - Yasuki Test Run

Postby Cambeul no Oni » Tue May 22, 2012 12:26 pm

I mostly play Scorpion Dishonour so you can take this with a grain of salt.

Soshi Yorimi - I believe you can cut her from your deck, unless you have alot of actions that require bowing.
Bayushi Rentatsu - too slow, generally bought between 2nd or 3rd turn. Activated 3rd or 4th turn. Starts causing Honour loss on 4th or 5th turn and the game is over. Only time he has been really effective for me was against Honour, but even then you do not even need him.

Yasuki Dokansuto - my friend plays Yasuki (was the 2nd place one in Calgary) and I believe he does not play him because he is too slow, or does very little for the deck itself.

Now if you want to add some Jank to your deck, what is better than Jekku x 3? Jekku x 6 of course. Ever think of adding the Scorpion Ninja/Courtier to your deck and Sly Deciever, us Scorpions have been doing it to get out multiple Kayemoi's into play.

Dynasty I have no comment on atm, I am still working on my own EoW.
Cambeul no Oni
Hohei
 
Posts: 5
Joined: Tue May 03, 2011 1:45 pm

Re: Post Embers - Yasuki Test Run

Postby LittleCrab » Tue May 22, 2012 2:55 pm

Have you considered including Recruiting Officers in place of Silk Works? I found that the extra bodies created with recruiting officers has really helped because it gives me a couple extra actions to help keep the province. Just a thought.
User avatar
LittleCrab
Nikutai
 
Posts: 41
Joined: Wed Jul 08, 2009 11:10 pm

Re: Post Embers - Yasuki Test Run

Postby Hida Kenshiro » Tue May 22, 2012 11:05 pm

Cambeul no Oni wrote:Now if you want to add some Jank to your deck, what is better than Jekku x 3? Jekku x 6 of course. Ever think of adding the Scorpion Ninja/Courtier to your deck and Sly Deciever, us Scorpions have been doing it to get out multiple Kayemoi's into play.

Chuckles posted a deck like that for yasuki a few months ago using spider ninjas I've been thinking with enough spider ninjas you could also run shadows walks... and start stealing dudes. But that's pretty janky.

Yasuki Yamakori wrote:Tono makes the Dynasty really smooth. Still debating Demiyah, but it's a question of 2 gold I can use on their turn, or one honour loss.
yeah i can understand this the best you can do is just test it out see what you like best.
Yasuki Yamakori wrote:Dokansuto makes it run pretty smoothly. Everyone runs Peddlers. Kolat cards are made of win.
yes everyone runs peddler not everyone sees it ever game and when you flip stolen merch turn one it sucks. I've been thinking that recruitment officer would be a good idea. you defend with just one guys and get free defenders to for all the actions that don't require the presence of your courtiers.
Yasuki Yamakori wrote:Suspicions is not leaving the deck. Fishing engine makes Gaining advantage mostly redundant. Rebuilding is already on consideration.
i always felt suspicions was a bit slow.
Image
Image
"Tanuki never waste sake, and so it leaped from the stump to catch the cup before it spilled." - Toritaka Kouseki
User avatar
Hida Kenshiro
Clitoral Havoc
 
Posts: 5667
Joined: Sat Jul 28, 2007 5:18 am

Re: Post Embers - Yasuki Test Run

Postby Yasuki Yamakori » Wed May 23, 2012 12:00 am

Soshi Yorimi - I believe you can cut her from your deck, unless you have alot of actions that require bowing.


I'm finding that more and more. She'll probably end up going.

Bayushi Rentatsu - too slow, generally bought between 2nd or 3rd turn. Activated 3rd or 4th turn. Starts causing Honour loss on 4th or 5th turn and the game is over. Only time he has been really effective for me was against Honour, but even then you do not even need him.


Think of him as a meta slot. That's basically what his role in the deck is. It's a bit techy, sure, but there are more times than not that I'm glad he's in the deck.

Yasuki Dokansuto - my friend plays Yasuki (was the 2nd place one in Calgary) and I believe he does not play him because he is too slow, or does very little for the deck itself.


If he comes out early, he increases my holding count. If he comes out later, he's cheap enough to chump block. Plus.... Kolat.

Now if you want to add some Jank to your deck, what is better than Jekku x 3? Jekku x 6 of course. Ever think of adding the Scorpion Ninja/Courtier to your deck and Sly Deciever, us Scorpions have been doing it to get out multiple Kayemoi's into play.


Might be a fun deck, but I think it'll be a little slower. And I'm trying to keep the pace.

Have you considered including Recruiting Officers in place of Silk Works? I found that the extra bodies created with recruiting officers has really helped because it gives me a couple extra actions to help keep the province. Just a thought.


This is an interesting idea.

Might hurt losing a boxable 4 producer. But certainly bears testing.

yeah i can understand this the best you can do is just test it out see what you like best.


Oh, I am. Don't worry about that.

yes everyone runs peddler not everyone sees it ever game and when you flip stolen merch turn one it sucks. I've been thinking that recruitment officer would be a good idea. you defend with just one guys and get free defenders to for all the actions that don't require the presence of your courtiers.


If I see SM first turn, I BK it unless I'm second and they're already put something I can work with.

i always felt suspicions was a bit slow.


It's an Event. They're always more optimal when they turn up when you want. Suspicions at least, always causes at least 1 honour loss when it flips. Honour decks are running Imperial Gift just for the 2 honour, this can do more.
Image
User avatar
Yasuki Yamakori
Kolat Master
 
Posts: 2390
Joined: Wed Jul 25, 2007 10:41 pm

Re: Post Embers - Yasuki Test Run

Postby Trax » Wed May 23, 2012 3:11 am

Anyone tried Dazzling Attire + Accidental Confession?
User avatar
Trax
Shireikan
 
Posts: 384
Joined: Sat May 21, 2011 9:44 am

Re: Post Embers - Yasuki Test Run

Postby Hida Seika » Wed May 23, 2012 10:06 am

I'm running 2x Dazzling right now in my Yasuki deck because A: the favor is versatile, B: no way to guarantee early Favor in all circumstances, C: its an attachment you can afford to lose (over losing a personality), D: its an attachment that doesn't hit the gold scheme.

I'm still on the fence about Acc. Con. because of the unreliability of hitting the Favor before the opponent. Dazzling certainly helps, but its still risks a dead card (or 3) in your hand. Other than the timing on the Favor, I think the card itself is decent. Even if you're dropping Jekku every turn, its still more control on top of the dishonor.

I'll be looking to try it out tomorrow night at my LGS.

Counter questions:
I missed the Christmas Pack and there appear to be no Turquoise Championships anywhere. Have people been running it? How important is it for me to get? Does anyone know where I can grab a copy?

Slanderer... I thought I had a play set but they appear to have vanished on me. I've been running Prosperous Village in the mean time. I don't necessarily feel like I've been hurting on dishonoring people and super cheap holdings seem to have helped Dynasty flow. With Scandalous + Jekku + (possibly) Acc. Con. it doesn't feel like I absolutely need Slanderers... I know it would slow down my economy (post 1st turn). Am I off base?
"When you're a Crab, every problem is a nail. Get to it." --Hida Tetsubo Manufacturer's Union
Image
User avatar
Hida Seika
Nikutai
 
Posts: 34
Joined: Mon Oct 20, 2008 12:24 pm

PreviousNext

Return to Decks and Strategies

Who is online

Users browsing this forum: Bendrig, Google [Bot] and 1 guest