
Scabbed Pincers
1x Barracks of the Damned
Dynasty deck (40) :
Holding (15) :
2x Castle Gate
3x Iron Mine
1x Seat of Power
3x Secluded Village
3x Secluded Waystation
2x Seiden Sanzo
1x Temple of the Seekers
Personality (23) :
1x Bayushi Tsimaru - exp
1x Hida Daizu - exp
3x Hida Genichi
3x Hida Kaoru
3x Hida Kozan
1x Hida Kuon - exp5
1x Hida Otoya
1x Hida Rikyu - exp
1x Hida Sozen - exp
3x Hida Takuji
3x Hida Tsuburu
1x Ikoma Yasuko - exp
1x Yasuki Jinn-Kuen - exp
Region (2):
1x Seikitsu Mountains
1x Valley of Heroes
Fate deck:
Action (26) :
3x Astonishing Resilience
2x Berserker's Charge
3x Crippling Cut
1x Desperate Wager
3x Dissent
3x Draw Your Blade
2x Eager to Fight
2x Hired Killer
2x Ordered Retreat
2x Sake House Brawl
3x Standing Fast
Follower (1) :
1x Cartographers
Item (9) :
3x Iron Tetsubo
1x Koutetsu Kabe
1x Rosoku's Staff
1x Tao of Fu Leng
3x Tsi Blade
Ring (4) :
1x Ring of Air
1x Ring of Earth
1x Ring of the Void
1x Ring of Water
WTF? No TST?
Yeah, man, you read right. No TST. I prefer BotD cause it's a free Battle action... all that "Discard a card" stuff on TST doesn't look good to me. I'm not saying that TST is not good, but i prefer having my hand filled of cards. Starting with 0FH is nice too because it boosts my gold scheme by] allowing me to use Secluded Village produce 4 against everybody but Spider and The Maw's Grave.
Try a little harder Siri. We all appreciate your enthusiasm, but look at your posts before posting them. Try reading the post out loud to yourself. It will help you catch many mistakes. -Genji
Dynasty
I don't play A New Wall cause 3 4GC holdings are more than enough cards to risk a gold screw. I also don't like the idea of having a new wall canceled by Forewarning.
Temple of the Seekers is Ring Love for everyone! frequently i manage to play a ring, and destroying a holding to search for another seems good, also i only pay "action gold" for 2 Cards... no need for private trader.
Seikitsu Mountains... i believe it's one of, if not the, better region we have now. The battles tend to resolve at resolution, and running away to fight another day is nice. It permit me to attack with everyone on the same province, intimidate my enemy so he don't defend, and then sendo the excess of force home unbowed.
Damneds = Big Bad Voodoo Daddies...
Fate
Astonishing Resilience: Thinking about cuting it, but i'm sentimental about this one.
Berserker's charge: No one expects... It's great against military decks...
Crippling Cut: I dont trust Refugees, so crippling helps me against those i can't bow.
Dissent: I don't know how, but surprisingly works very well.
Rosoku Staff: Earth and Water comes easily, geting Void or Air then is freaking good.
Matches til now.
Scabbed Pincers 2 X 1 Kyuden Asako Honor Rocket - "Fake Faceless"
Scabbed Pincers 2 X 0 Mountain Summit Temple Military - "Kokujin's Legacy"
Comments are welcome and extremelly apreciated.




